Link Add a 4 in the 3rd position of the compatibility flag (depth bit) For example, flag 0x080000C1 (common flag for Unreal Engine 3 games) becomes 0x08 4 000C1.Reshade breaks Nvidia forced Anti-Aliasing
Tested with 0.13.2 -Deus Ex: Human Revolution - Director's Cut, Only works in DX9 (make sure. Replied by BillyAlt on topic Compatibility list. Please Log in or Create an account to join the conversation.
#Eso reshade 3.0.8 download update
It's a DirectX11 and 64bit applicationĬompatibility update on recent games: - Tested and it works (depth buffer, sharpening, color correction, etc) - Tested with ReShade 4.0.2 (with newest versions I had issues on starting ReShade menu, ReShade freezes and doesn't start, ReShade caption and message shows but 'freezed', game works on background, so is not a crash, it is a ReShade issue not on particular game Still, would be awesome if this was fixed in the future as Crosire improves ReShade's compatibility with more and more games. Version 0.11.4 is working correctly with this game. Assassin's Creed Unity seems to not be compatible anymore with the last version of ReShade (0.12): the game starts but no effects are applied and the ReShade texts are not visible. Replied by Dr4Wm4N on topic Compatibility list. ReShade features its very own shading language and transcompiler, called ReShade FX.The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states.